glslang -- GLSL shaders discussion | |
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About glslang | |
Discussions around the OpenGL shading language (GLSL) for GPU-accelerated video filters, 3D effects and more.
To see the collection of prior postings to the list, visit the glslang Archives. (The current archive is only available to the list members.) |
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![]() version 2.1.18 |
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